Computing & E-Safety 


Intent, Implementation and Impact



At Stanhope Primary, we teach a curriculum in conjunction with the National Curriculum. With technology playing such a significant role in society today, Stanhope Primary believe ‘Computational thinking’ is a skill that children must be taught if they are to be able to participate effectively and safely in this digital world. A high quality education equips all pupils with necessary skills and knowledge as well as providing creativity to understand and change the ever growing technological world. We aim to offer a broad, deep understanding of computing, how it links to children’s lives using a wide range of experiences with a range of up to date technology.


Our curriculum offers a range of opportunities for consolidation, challenge and variety. This allows children to apply the fundamental principles and concepts of computer science. Computer Science introduces children to how computers and networks work. It will also give all children the opportunity to learn basic computer programming. They develop analytical problem-solving skills and learn to evaluate and apply information technology. By providing the children with a wide range of devices to explore and experience, we are allowing them to continually practice and improve the skills they learn for functional purposes. It also enables them to become responsible, competent, confident and creative users of information technology. This ensures they become digitally literate so that they are able to express themselves, recognise its advantages for collaboration or communication and develop their ideas.


Foundation Stage

The Early Years Foundation Team (EYFS) will ensure they introduce our children to technology and the ever changing world with the introduction of the Purple Mash Scheme and a range of devices in readiness to start the National Curriculum by Year 1.

Our EYFS team will use the four guiding principles of the new framework:

  • unique child- to develop resilience, be capable of, confident and self-assured young people.
  • support and develop positive attitudes
  • provide an enabling environment
  • emphasise the importance of learning and development through,

Staff will personalise the learning and experiences based on the children’s current knowledge and skills as well as building upon these understanding how important it is to provide our children with the necessary skills of being safe and responsible (Digital Literacy), understanding how technology works with the opportunity to build confidence, self-esteem and problem solving (Computer Science) as well as using Information Technology for a range of functional purposes.


Key Stage 1

  • Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions.
  • Create and debug simple programmes.
  • Use logical reasoning to predict the behaviour of simple programmes.
  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content.
  • Recognise common uses of information technology beyond school.
  • Communicate safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.


Key Stage 2

  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.
  • Use sequence, selection, and repetition in programs; work with variables and various forms of input and output.
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
  • Understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration.
  • Describe how internet search engines find and store data; use search engines effectively; be discerning in evaluating digital content; respect individuals and intellectual property; use technology responsibility, securely and safely.


E-Safety is a fundamental part of Stanhope Primary’s daily routine in safeguarding and protecting our children. We have a thorough E-Safety Policy that provides guidance for teachers, parents and children about how to use the internet safely. E-Safety is referenced throughout our school day as it is of vital importance to be safe and responsible when using technology and for the overall wellbeing of our pupils.



All pupils at Stanhope Primary School have access to a high-quality, broad and balanced Computing & E-Safety Curriculum. Our programme works to support our teachers in delivering fun and engaging lessons which helps to raise standards and allow all pupils to achieve their full potential. We intend to inspire pupils to develop a love of the digital world, see its place in their future. The implementation of the statements will ensure continuity and progression of skills, knowledge and understanding across the school by implementing computing skills in meaningful and cross curricular ways.


Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. We will nurture the children’s development and provide opportunities for safe exploration in order to prepare them for the challenges they will face in the future. Key skills are taught through an inclusive and engaging programme allowing all children to reach their full potential. We strive to inspire a love of knowledge, learning in life with a great sense of achievement and recognition. Our aim is to fully prepare our children for a wider world outside of school.


Our teachers will ensure the following whilst implementing the Computing and E-Safety curriculum:

  • Lessons and resources are of a high standard with good quality content to help children to build on prior knowledge at the same time as introducing new skills and challenges.
  • Clear expectations, learning objectives and success criteria.
  • We use effective questioning to develop the children’s thinking process.
  • Use of knowledge organisers to develop vocabulary.
  • Promote a thinking classroom that encourages children’s curiosity.
  • Offer a supportive environment using a range of scaffolding techniques to support all pupils, despite ability.
  • Pupils are taught how to work independently as well as collaboratively.
  • Have high expectations of all pupils to achieve and accomplish their goals/targets.
  • We take on board the level of interest and motivation of our pupils.
  • Have a high expectation of good/outstanding behaviour and positive attitudes.
  • Ensure a balance between pace and engagement.
  • Encourage our children to address any misconceptions in order to inform and improve future learning.
  • Ensure our pupils make at least good progress.
  • We observe and monitor the holistic development of the children (PSHE/SMSC)
  • Safeguard and protect our children both online and offline.


Each year group will participate in weekly lessons on Computing and E-Safety as it is paramount that children understand how to stay safe when using technology.



At Stanhope Primary, we believe our Computing and E-Safety Curriculum is of a high quality, well thought out and is planned to demonstrate progression. Learning in computing will be enjoyed across the school.

We measure the impact of our Computing curriculum with various formative methods of assessment including self and peer assessment. Children assess each other’s work and suggest constructive developments. E.g. Children find bugs in one another’s coding and with perseverance, debug and progress further. Children’s work is saved within their Purple Mash accounts, G-Suite drive within our school platform as well as an ICT folder for any paper evidence used throughout.

We will observe and assess all three strands of Computing and the overarching E-Safety for the following:

Computer Science:

  • Write their own algorithms and computer programmes with an increasing level of complexity.
  • To use sequence, selection, repetition and variables in their programs.
  • To find mistakes (bugs) and fix them.
  • Evaluate programs to decide which is the most efficient.
  • Demonstrate effective collaboration


Digital Literacy:

  • Children need to be able to use technology safely.
  • Understand the importance of keeping their personal information private and treat other people with respect.
  • To know what to do if something goes wrong or they see something they don’t like (what to do and where to go for help).
  • To know about how to use technology responsibly.
  • Think about how their online behaviour affects others.
  • Be aware of legal and ethical responsibilities, including respecting copyright and intellectual property rights, keeping passwords and personal data secure and observing terms and conditions for online services.


Information Technology:

  • Understand that technology is everywhere
  • Be able to identify the technology they encounter
  • To have a basic understanding of how it works.
  • Completed appropriate activities include word processing, creating images, taking and using photographs and video, creating music and animations, using and creating databases, producing websites and contributing to blogs.
  • Have experience of manipulating and editing their own work and resources from elsewhere.
  • Have an awareness of the audience and good design principles.
  • To know how to store and organise their files so that it can easily be found again.
  • Have an understanding of the devices they can use including: hard drive, USB sticks, school network server, and the cloud storage on the internet.



E-Safety includes the use of the internet and also other means of communication using electronic media (e.g. messages, online messaging, social media, gaming devices, e-mail etc). Stanhope Primary will ensure that in practice, E-Safety is about keeping safe and being responsible online whilst also monitoring the holistic approach of the children through well-being, self-esteem, confidence and changes in behaviour (linked with our PSHE/SMSC approaches). We will ensure that:

  • We safeguard our children and young people in the digital world.
  • Emphasises learning to understand and use new technologies in a positive way.
  • Educate about the risks as well as the benefits so we can feel confident online.
  • Support children and young people to develop safer online behaviours, both in and out of school.

In addition, we measure the impact of our curriculum through the following methods:

  • Revisit and continuously assess our programme- reflect on standards achieved with the planned outcomes.
  • Monitor teaching and learning (joint lesson observations)
  • Monitoring of pupils’ work
  • Pupil discussions about their learning.
  • Taking on advice and training from our Local Education Authority Team.
  • Provide relevant and up to date CPD sessions for all staff.
  • A celebration of learning which demonstrates progression across the school (assemblies, presentations, creating videos/displaying work)
  • Taking part in whole school quizzes/authority quizzes as a way of networking.


Children will use digital and technological vocabulary accurately, alongside a progression in their technical skills. They will be confident using a range of hardware and software and will produce high-quality purposeful products. Children will see the digital world as part of their world, extending beyond school, and understand that they have choices to make. They will be confident and respectful digital citizens going on to lead happy and healthy digital lives. Through our thorough intentions, implementation and impact statements we are confident that we will see all pupils thrive, achieve and celebrate their successes.


Computing Curriculum Overview

Computing Curriculum Progression Map

E-Safety Curriculum Coverage

E-Safety Curriculum Overview

E-Safety Short Progression of Skills

E-Safety Progression of Skills and Knowledge

E-Safety Logo Explanations